MYTH OF MEDUSA

Myth of Medusa is a game created for the Global Game Jam 2014 in Rome. Theme of the jam was “We don’t see things as they are, we see them as we are” often attributed to American author Anaïs Nin: http://en.wikipedia.org/wiki/Anais_Nin

The game takes place in an enchanted winter forest. Wandering in its fog, you’ll meet a blind entity that quests you about your identity. Unfortunately, you can’t recall who you are. The creature promises to help you out of the forest only when you will reveal your true nature. Here starts your path of self discovery: you’ll encounter several elements, and through interacting with those you will understand your physical characteristics, your nature and personality. You will meet the magic entity again and it will question you again, helping you deciphering the hints encountered in the forest. Remember: every game will spawn you as a different creature and every creature will behave and interact with the environment in distinctive ways

Game was developed in two days, with the precious collaboration of:

Ilya Florenskiy
Davide Politi
Pietro Righi Riva
Enrico Rossomando
Nicolò Tedeschi
Annamaria Andrea Vitali

 
Gameplay explained from Marshall Dyer

 
 
You can download the game HERE
 
 
 
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