Wheels of Aurelia

Wheels of Aurelia is a narrative road trip game developed from Santa Ragione for the premiere at Fantastic Arcade 2015 by Austin indie game collective.

wheelsofaurelia.com

The game is set in the roaring Italian 70s. Half racing game, half interactive fiction, it tells the story of Lella, a restless woman driving on the roads of the western coast of Italy, the famous Via Aurelia. Wheels of Aurelia plays like an old-school isometric arcade racer, except that you get to chat with your passenger while driving. The story takes places at the end of the 70s – a time of terrorism, kidnappings, and political turmoil in Italy – and it will introduce you to that world and its dynamics thorough a cast of characters that you have never met in a video game. It’s up to you to discover their motivations for driving along the coast of Italy and away from their homes. Based on your choices – and the places you’ll decide to visit – you may end up in car chases, illegal street races, or in tense debates that will make you wonder who your travel companions really are.

Several artists got involved into the game production: Flaminia GrimaldiPatrick LegerMatteo Berton & more. I helped with the creation of the 2D game assets, the menus, and the map illustration.

The game was greenlit on Steam by the community in just 7 days! steamcommunity.com.

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